Saved
Character Sheet · Level 5

Ability Scores

Vitality

/
Energy resistance
Subtract from each hit of that energy type (e.g. cold 5: a 12-point cold hit deals 7). Aasimar racial; works like damage reduction but only against energy.

Armor Class

18
10
18
Balance Domain · Granted Power
1/day, free action: add Wis bonus to AC for 1 round per cleric level.
1/1
Ready
Edit breakdown
10 + Armor + Shield + Dex + Size + Natural + Deflect + Misc

Saving Throws

+8
+2
+11
Edit breakdown
Base + ability (auto) + magic + misc + temp
Fort
+3
Ref
+0
Will
+6

Attack

+
+7
Edit breakdown
Grapple = BAB + Str + Size + Misc

Initiative & Speed

+0
Edit breakdown
Initiative = Dex (auto) + Misc

Attacks

Armor & Shield

Armor and Shield bonuses to AC are set separately in Overview → Armor Class → Edit breakdown.

Skills

0/16
8 / 4
Tick = class skill. Cross-class ranks cost 2 points and cap at half.
SkillRanksMiscTotal

Senses

+0
+0
Darkvision: see in total darkness out to that range, in black and white only. Listen and Spot include the aasimar +2.

Feats

Special Abilities — Lesser Aasimar

    Domains

    Balance
    Magic

    Spells

    Each level tracks its own save DC, spells per day, and prepared list — same clustering as a paper sheet.

    Main Equipment

    Mount & Travel

    Coin Ledger

    Gold on hand0 gp
    +
    Caelian Vàel
    Lesser Aasimar · Cleric 5

    Appearance

    How Caelian looks and carries himself.

    Backstory

    Origins, key events, how he became who he is.

    Ideal

    The principle Caelian holds to, and how he means to live up to it.

    Session Notes

    Free space for whatever comes up at the table.

    Sheet Controls

    Erases any edits you've made and restores Caelian's original stats.